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It is assumed that you know, at least on a basic level, how Game Creator 2's Stats module functions. Creatures Module uses both Stats and Attributes to work, and can also work with both standard GC2 Formulas, as well as a newly added Creature Formula asset.

In the Stats tab, you can Add Default Traits (set in Settings). This will not overwrite any stats you've already added, so if you add more Stats/Attributes later, feel free to click this again without losing previously added data. Furthermore, it will only add missing stat references, not delete any that aren't present in the Default database. You can also optionally Overwrite with Defaults if you DO want to erase everything and start again.

Override Stat Base is what you'll want to check for doing things like Base Stats for each creature. Otherwise, for things like Level and EXP, leave at 1 and 0, respectively. If you want to set wild creature levels, we'll get to that later in the documentation!

Override Stat Formula allows you to put a custom formula in, mainly used for the Level stat and used in tandem with Growth Formula Sets. If you have a creature that needs to use a custom Table for its growth, set the custom formula here!

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